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Field Notes: Style, Tech and Utility Collide

From generative knitting systems that treat fashion as a fluid, time-based medium to Roblox-based career coaching and cross-continental manufacturing pacts, the intersection of style, tech and utility is in the spotlight this week. We learn how Glitchwear is ditching static catalogs for live, computational textile design at New York’s Demo2026, how job search giant Indeed is gamifying career readiness for the next generation on Roblox and how the Saudi Fashion Commission is partnering with Italy’s MinervaHub to weave advanced industrial capabilities directly into the Kingdom’s growing luxury ecosystem.

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A New Kind of Customization

Glitchwear said it is rolling out Glitchwear Custom Studio, which is described as “a live generative design system that allows customers to create one-of-one glitch knit garments from an evolving real-time visual stream.” The studio is launching to coincide with an exclusive Glitchwear collection to be sold at Demo2026 at the New Museum in New York, June 3-5.

Demo2026 is New Inc’s annual event that showcases art, design and technology.

“The limited collection extends the Custom Studio’s live generative process into a physical retail and exhibition context, offering garments that translate unstable computational imagery into wearable textile objects,” Glitchwear said in a statement, adding that the studio “reframes fashion as a time-based medium.” For users, the experience removes a static catalog and it is replaced with an interactive process that features “shifting images, distortions and shader-driven transformations.”

“Each garment begins as a captured moment from this evolving flow, turning a temporary computational state into a physical knitted object,” Glitchwear said, adding that the studio is derived from artist and creative director Dan Moore’s real-time glitch system. Visuals are sourced from a recorded signal processed via live shaders, thereby producing “an unstable stream of image fragments, distortion, color, texture and motion. Users capture a design from that stream, then place it into production as a one-of-one knit garment.”

Moore described it as something that is not normal customization. “Most fashion customization is selection,” Moore said. “You pick a color, pick a graphic, pick a size. This is more like catching something before it changes. The garment comes from a moment in the system.”

The pieces created use jacquard knit-on-demand technology, which translates the captured image into the structure of the textile itself. The image is not printed on top of the garment, but embedded into the knit.

Gaming, Indeed

Super League, an audience intelligence and media activation company, said it has officially launched Job City by Indeed. The company described it as “an immersive new experience on Roblox [that] is designed to help players explore and build essential workplace skills through interactive, game-based assessments.”

The platform was done in partnership with Indeed, the job search site. Terms of the deal were not disclosed. The company said the platform “aims to turn career readiness into an engaging, approachable experience for the next generation of job seekers.”

“The future of learning is instruction through participation,” said Matt Edelman, chief executive officer of Super League. “Job City by Indeed demonstrates how immersive gaming environments can build real-world workplace skills and confidence, making career readiness more engaging, approachable and relevant for the next generation of job seekers.”

Users who enter Job City find themselves in a vibrant world where they can explore a variety of real-world environments, including a retail store, a hospital and a school,” the company said in a statement, adding that each location “offers unique, hands-on mini-games that simulate professional scenarios.”

The developers of the platform said the game environment offers “tangible rewards” for the digital and professional worlds. As players finish tasks and prove their competency, “they unlock exclusive badges for their Roblox profiles to mark their achievement,” the company said, adding that the skills gained are showcased on their official Indeed profiles.

Creating a Framework for Collaboration

The Saudi Fashion Commission said it inked a Memorandum of Understanding (MoU) with MinervaHub S.p.A., which is a leading Italian industrial group that specializes in advanced manufacturing and innovation for the fashion and luxury sector and, specifically, across leather goods, footwear, apparel and accessories.

The agreement was signed in Riyadh and establishes a “framework for collaboration” to explore opportunities in developing more advanced industrial capabilities while also fostering knowledge exchange. The MoU aims to support the growth of Saudi Arabia’s fashion sector through expertise in textiles, materials and production technologies, the commission said in a statement, noting that the collaboration reflects “a shared ambition to build a more integrated and competitive fashion ecosystem in the Kingdom.”

Burak Cakmak, CEO of the Saudi Fashion Commission, said building a globally competitive fashion sector “requires strong industrial capabilities, technical knowledge and long-term investment in innovation.”

“Our collaboration with MinervaHub reflects a shared ambition to strengthen the manufacturing and production ecosystem in Saudi Arabia by connecting global expertise with local opportunity,” Cakmak said. “Through partnerships like this, we are creating the foundations for a more integrated and future-facing fashion industry in the Kingdom.”

Alessandro Corsi, CEO of MinervaHub S.p.A. Group, said the company is confident its “excellent know-how combined with the KSA Fashion Commission’s extensive network of talents and the advanced infrastructure available at The Lab, will ensure the success of this ground-breaking initiative.”

The Lab is a state-of-the-art product development studio created by the Fashion Commission and supports local manufacturing through advanced production technologies and machinery.